Big Walk has landed, and it is already one of the most talked-about co-op games of the year. House House, the studio behind Untitled Goose Game, built something completely different this time. It is a game about walking, talking, and figuring things out with friends. There are no quest markers, no health bars, and almost no instructions. That freedom is exciting, but it can also leave new players confused about where to start. We put together this beginner’s guide to help you and your group get moving in the right direction from your very first session.
What Big Walk Actually Is

Big Walk is a cooperative multiplayer adventure built entirely around teamwork and talking. You explore a wide open, handcrafted island with up to eleven other players, twelve in total. There is no single player mode here. You need at least one other person to play, and the game genuinely wants you to bring friends along for the ride.
The world is realistic and beautiful, filled with rolling hills, dense shrubs, and quiet beaches. Scattered across it are strange, colorful structures that look like they belong in a playground. These structures hide puzzles, tools, and rewards. There is no map marker telling you where to go next. You walk toward whatever catches your eye, and that is really the whole point.
Getting Your Lobby Size Right From The Start

One detail that trips up many new players is the lobby size. Before you dive in, decide how many people are actually going to play with you.
- Some puzzles need four players to complete
- A duo or trio might see puzzles they cannot finish if the lobby size is set too high
- You can adjust your group size between sessions, so this is not a permanent choice
Set your lobby to match the number of people actually showing up. If you set it too high and a puzzle spawns for four but only two of you are around, you will just be stuck staring at it. Getting this right early saves a lot of frustration later.
Understanding The Host System
One person in your group needs to act as host. This person manages the save file, and the whole team should return to the same host every time you want to continue your progress. Everyone else does not get an individual save.
This system works better than it sounds. You can change your group size freely between sessions. We started with three people, added a fourth later, and dropped back to three the next time without any issues. As long as your host is willing to boot up the game and share the join code, picking up where you left off is simple.
The Tutorial Section
Every playthrough begins in a smaller, contained part of the island that acts as a soft tutorial. You will need to solve four puzzles here, unlock a key, and shape it to lower a footbridge. Once that bridge drops, the rest of the island opens up completely.
This section is designed to teach you the basics of the game’s tools and its physical comedy without overwhelming you. Take your time here. It sets the tone for how communication and cooperation work for the rest of the game.
Prioritize The Colored Towers

Once the main island opens up, you will spot several towers, usually marked in red, blue, green, and yellow. Each tower has a console that needs to be filled with small collectible items you find by solving puzzles scattered around the island. Fill the console, and the tower unlocks a major reward.
Our honest take here is simple. Start with whichever tower is closest to your spawn point rather than overthinking the order. The game nudges you toward one of them naturally through positioning, and that reward tends to make the rest of your journey noticeably easier. You do not need a strict plan. Let your curiosity decide the rest.
Grab A Light Source Immediately
The day and night cycle in Big Walk moves much faster than in most open world games. Night can fall while you are only halfway through exploring an area, and it gets genuinely dark. You will barely see your own hands in front of you.
Look for a flashlight or a carryable lantern as early as possible. Keeping one on hand means darkness becomes atmospheric instead of frustrating. We actually grew to enjoy the tension of nightfall once we had proper light sources, since it gave our sessions a completely different mood compared to daytime exploring.
Learn Your Inventory Limits
Your character carries items in their hands by default, which means only two items at a time unless you find storage upgrades. Backpacks and belts are hidden inside certain buildings around the island, and each one lets you store one extra item safely.
- Handheld items can be dropped if you fall from a big height
- Backpack and belt items stay with you even after a bad fall
- A group of two will need to make more trips back and forth than a bigger group
If your group is small, expect a bit more back and forth hauling puzzle pieces to towers. It is not a big deal, but knowing this ahead of time helps you plan your exploring route more efficiently.
Use Your Tools And Gestures Creatively
Big Walk gives you tools like walkie-talkies, megaphones, and flare guns, and none of them come with instructions. Figuring out how to use them is part of the fun. Flares are especially useful once night falls, since they light up the world and signal your location to teammates who have wandered off.
Proximity chat is the heart of this game. Conversations only carry over short distances, so staying physically close to your friends matters more than you might expect. Many puzzles are actually built around this limitation. One player might be sealed behind glass, unable to hear anything, while the rest of the group has to mime instructions from outside. Do not try to work around this with outside voice chat apps. The restricted communication is intentional, and it is honestly where most of the game’s best memories come from.
Do Not Rush The Puzzles
There is a temptation to treat every puzzle like an obstacle blocking progress. Resist that instinct. Most solutions in Big Walk are hiding in plain sight once you actually look around and talk to your group about what you are each seeing.
You do not need to solve puzzles in any particular order, and you technically do not need to finish every single one to reach the ending. That said, most of the meaningful content and the best version of the ending comes from completing nearly all of them, so pace yourself instead of rushing toward a shortcut.
Take Time To Just Explore
Our biggest piece of advice for new players is to resist the urge to treat this like a checklist game. Climb hills just to see the view. Sit at the beach lounge areas. Turn off the in-game radio sometimes and just listen to the world around you.
The people who get the most out of Big Walk are the ones who let themselves slow down. Puzzles and rewards matter, but the real joy of this game comes from shared, unscripted moments with the people you are playing alongside.
Final Thoughts For New Players
Big Walk rewards patience, curiosity, and a willingness to communicate in creative ways. Set your lobby size correctly, grab a light source early, prioritize a nearby tower first, and let your inventory limits guide your exploring pace. Beyond that, the best strategy is simply to stay close to your friends and let the island surprise you.
This is a game built for shared memories rather than fast completion. Take it slow, laugh at your failed puzzle attempts, and enjoy the walk.
Also Read: How to Join Groups in Roblox on PC, Mobile, Xbox, and PlayStation (Complete Guide)
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I am Tanmoy Nath, a gaming writer and Roblox enthusiast with over 6 years of experience covering online games. I have been playing Roblox since 2022, with a deep focus on games like Fisch, Grow a Garden, Paradox, and popular tycoon titles. At Fans First Booyah!, I write beginner guides, tier lists, and update breakdowns – all based on hands-on gameplay rather than secondhand information. My aim is to help both new and experienced Roblox players get the most out of every game they pick up.
